Larissa, Christine, Andreas Rio Adriyanto, and Riksa Belasunda. “Design Strategies for Digital Educational Games to Promote Active English Use Among High School Students in Bandung: A Case Study of Duolingo”. GESTALT : JURNAL DESAIN KOMUNIKASI VISUAL 8, no. 2 (November 6, 2026): 153–172. Accessed November 6, 2026. https://gestalt.upnjatim.ac.id/index.php/gestalt/article/view/772.